Once per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)
You may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)
Near Mint 1st Edition Normal - $5.50
Lightly Played 1st Edition Normal - $4.40
Moderately Played 1st Edition Normal - $3.90
Heavily Played 1st Edition Normal - $3.30
Damaged 1st Edition Normal - $2.80